This is the first version of the 2021-22 General Catalog. The final edition and the historical PDF will be published during the fall semester.

This is a list of all animation courses. For more information, see Art and Art History.

ANIM:2125 Introduction to Animation 3 s.h.

Introduction to animation and its role in contemporary creative practice; focus on historical and technical principles of traditional 2D animation, 2D digital animation, and 3D computer animation; creative, conceptual, and technical facets of animation practice; conceptualize and execute animations using processes and methods currently integrated into contemporary time-based art practice. Prerequisites: ARTS:1510 and ARTS:1520. GE: Engineering Be Creative.

ANIM:3125 Animation I 4 s.h.

Continuation of ANIM:2125; focus on technology of 3D animation; 3D modeling, texturing, animation, rendering and lighting; projects cover creative, conceptual, and technical facets of 3D animation pipeline; conceptualize and execute projects using processes and methods currently integrated into 3D animation industry through lectures, critiques, computer software, screenings, and labs. Prerequisites: ANIM:2125.